M:tG card similarity search
2R · Enchantment
All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
| Name | Mana | Type | Text |
|---|---|---|---|
| Phase Dolphin | 2U | Creature — Elemental Whale | Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn. 1/4 |
| Lesser Werewolf | 3B | Creature — Werewolf | {B}: If Lesser Werewolf's power is 1 or more, it gets -1/-0 until end of turn and put a -0/-1 counter on target creature blocking or blocked by Lesser Werewolf. Activate only during the declare blockers step. 2/4 |
| Evidence Examiner | GU | Creature — Merfolk Detective | At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/2 |
| Midnight Pathlighter | 2WU | Creature — Human Wizard | Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |
| Streetwise Negotiator | 1G | Creature — Cat Citizen | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power. 0/2 |
| Ashling, the Extinguisher | 2BB | Legendary Creature — Elemental Shaman | Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. 4/4 |
| Predatory Rampage | 3GG | Sorcery | Creatures you control get +3/+3 until end of turn. Each creature your opponents control blocks this turn if able. |
| Sizzling Barrage | 1R | Instant | Sizzling Barrage deals 4 damage to target creature that blocked this turn. |
| Talruum Champion | 4R | Creature — Minotaur | First strike Whenever Talruum Champion blocks or becomes blocked by a creature, that creature loses first strike until end of turn. 3/3 |
| Yellow Scarves Troops | 1R | Creature — Human Soldier | Yellow Scarves Troops can't block. 2/2 |