M:tG card similarity search
2R · Enchantment
All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.
| Name | Mana | Type | Text |
|---|---|---|---|
| Gleam of Battle | 4RW | Enchantment | Whenever a creature you control attacks, put a +1/+1 counter on it. |
| Fleet Swallower | 5UU | Creature — Fish | Whenever Fleet Swallower attacks, target player mills half their library, rounded up. 6/6 |
| Rilsa Rael, Kingpin | 3UB | Legendary Creature — Human Rogue | Deathtouch When Rilsa Rael, Kingpin enters the battlefield, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn. 2/5 |
| Crown of Doom | 3 | Artifact | Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn. {2}: Target player other than Crown of Doom's owner gains control of it. Activate only during your turn. |
| Emerald Collector | 1U | Creature — Human Pirate | Whenever Emerald Collector deals combat damage to a player, draw a card. When you draw your third card in a turn, conjure a card named Mox Emerald into your hand. This ability triggers only once. {2}{G}: Emerald Collector has base power and toughness 4/4 until end of turn. 1/2 |
| Mentor of Evos Isle | 2U | Creature — Bird Wizard | Flying When Mentor of Evos Isle enters the battlefield, choose a creature card in your hand. It perpetually gains flying. 2/1 |
| Jeska's Will | 2R | Sorcery | Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn. |
| Keleth, Sunmane Familiar | 1W | Legendary Creature — Horse | Whenever a commander you control attacks, put a +1/+1 counter on it. Partner (You can have two commanders if both have partner.) 1/1 |
| Kessig Naturalist | RG | Creature — Human Werewolf | Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 2/2 |
| Falconer Adept | 3W | Creature — Human Soldier | Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking. 2/3 |