M:tG card similarity search
5 · Sorcery — Lesson
Exile target nonland permanent. Its controller draws a card.
| Name | Mana | Type | Text |
|---|---|---|---|
| Fractured Identity | 3WU | Sorcery | Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. |
| Prayer of Binding | 3W | Enchantment | Flash When Prayer of Binding enters the battlefield, exile up to one target nonland permanent an opponent controls until Prayer of Binding leaves the battlefield. You gain 2 life. |
| Prismatic Wardrobe | W | Sorcery | Destroy target nonartifact, nonland permanent that doesn't share a color with clothing worn by its controller. |
| Failed Fording | 1U | Instant | Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) |
| Oblivion Ring | 2W | Enchantment | When Oblivion Ring enters the battlefield, exile another target nonland permanent. When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
| Sudden Salvation | 2WW | Instant | Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents. |
| Paradoxical Outcome | 3U | Instant | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. |
| Petty Theft | 1U | Instant — Adventure | Return target nonland permanent an opponent controls to its owner's hand. |
| Gust of Wind | 3U | Sorcery | This spell costs {2} less to cast if you control a creature with flying. Return target nonland permanent you don't control to its owner's hand. Draw a card. |
| Portable Hole | W | Artifact | When Portable Hole enters the battlefield, exile target nonland permanent an opponent controls with mana value 2 or less until Portable Hole leaves the battlefield. |