M:tG card similarity search
1G · Creature — Human Druid
{T}: Add one mana of any color. {2}: Exile target card from a graveyard. You may cast Dinosaur creature spells from among cards you own exiled with Intrepid Paleontologist. If you cast a spell this way, that creature enters the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Leaf Gilder | 1G | Creature — Elf Druid | {T}: Add {G}. 2/1 |
| Llanowar Elves | G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Llanowar Tribe | GGG | Creature — Elf Druid | {T}: Add {G}{G}{G}. 3/3 |
| Urborg Elf | 1G | Creature — Elf Druid | {T}: Add {B}, {G}, or {U}. 1/1 |
| Wirewood Elf | 1G | Creature — Elf Druid | {T}: Add {G}. 1/2 |
| Woodland Mystic | 1G | Creature — Elf Druid | {T}: Add {G}. 1/1 |
| Mistfolk | UU | Creature — Illusion | {U}: Counter target spell that targets Mistfolk. 1/2 |
| Xantid Swarm | G | Creature — Insect | Flying Whenever Xantid Swarm attacks, defending player can't cast spells this turn. 0/1 |
| Lost Isle Calling | 1U | Enchantment | Whenever you scry, put a verse counter on Lost Isle Calling. {4}{U}{U}, Exile Lost Isle Calling: Draw a card for each verse counter on Lost Isle Calling. If it had seven or more verse counters on it, take an extra turn after this one. Activate only as a sorcery. |
| Super Mutant Scavenger | 4G | Creature — Mutant Warrior | Trample When Super Mutant Scavenger enters the battlefield or dies, return up to one target Aura or Equipment card from your graveyard to your hand. 5/5 |