Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Into the North

1G · Sorcery

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Dawnglare Invoker 2WCreature — Kor Wizard Flying {8}: Tap all creatures target player controls. 2/1
Horned Stoneseeker 1RCreature — Lizard Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. 2/2
Oboro Breezecaller 1UCreature — Moonfolk Wizard Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1
Roaring Slagwurm 5GGCreature — Wurm Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4
Nyx Lotus 4Legendary Artifact Nyx Lotus enters the battlefield tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Blink 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn."
Silhana Wayfinder 1GCreature — Elf Scout When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order. 2/1
Munda's Vanguard 4WCreature — Kor Knight Ally Cohort — {T}, Tap an untapped Ally you control: Put a +1/+1 counter on each creature you control. 3/3
Domesticated Watercourse Land Domesticated Watercourse enters the battlefield tapped. {T}: Add {U} or {B}. {U}{B}: Until end of turn, Domesticated Watercourse becomes an Equipment artifact with equip {2}. Whenever equipped creature deals combat damage to a player, draw a card.
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