M:tG card similarity search
5U · Sorcery
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Name | Mana | Type | Text |
---|---|---|---|
Chance | 3R | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards. |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |
Abzan Beastmaster | 2G | Creature — Dog Shaman | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. 2/1 |
Erratic Cyclops | 3R | Creature — Cyclops Shaman | Trample Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value. 0/8 |
Glistening Extractor | 2UB | Artifact | Glistening Extractor enters the battlefield with four oil counters on it. At the beginning of your upkeep, if there are one or more oil counters on Glistening Extractor, seek a card with mana value equal to the number of oil counters on Glistening Extractor, then remove an oil counter from Glistening Extractor. |
Tom Bombadil | WUBRG | Legendary Creature — God Bard | As long as there are four or more lore counters among Sagas you control, Tom Bombadil has hexproof and indestructible. Whenever the final chapter ability of a Saga you control resolves, reveal cards from the top of your library until you reveal a Saga card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This ability triggers only once each turn. 4/4 |
Narset, Enlightened Master | 3URW | Legendary Creature — Human Monk | First strike, hexproof Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs. 3/2 |
Hinder | 1UU | Instant | Counter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. |
Cosmic Rebirth | 1GW | Instant | Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand. You gain 3 life. |
Soldevi Sentry | 1 | Artifact Creature — Soldier | {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1 |