M:tG card similarity search
2W · Enchantment — Aura
Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
| Name | Mana | Type | Text |
|---|---|---|---|
| Welkin Tern | 1U | Creature — Bird | Flying (This creature can't be blocked except by creatures with flying or reach.) Welkin Tern can block only creatures with flying. 2/1 |
| Rhystic Deluge | 2U | Enchantment | {U}: Tap target creature unless its controller pays {1}. |
| Juggle the Performance | 1BR | Sorcery | Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell." |
| Ghastbark Twins | 5GG | Creature — Treefolk | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Ghastbark Twins can block an additional creature each combat. 7/7 |
| Prismatic Lace | U | Instant | Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.) |
| Archetype of Aggression | 1RR | Enchantment Creature — Human Warrior | Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. 3/2 |
| Zur the Enchanter | 1WUB | Legendary Creature — Human Wizard | Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/4 |
| Malachite Talisman | 2 | Artifact | Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. |
| Ramosian Revivalist | 3W | Creature — Human Rebel Cleric | {6}, {T}: Return target Rebel permanent card with mana value 5 or less from your graveyard to the battlefield. 2/2 |
| Mystic Barrier | 4W | Enchantment | When Mystic Barrier enters the battlefield or at the beginning of your upkeep, choose left or right. Each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent. |