M:tG card similarity search
4U · Instant
Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Dementia Sliver | 3UB | Creature — Sliver | All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." 3/3 |
| Wall of Mourning | 1W | Creature — Wall | Defender When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand. 0/4 |
| Gift of Estates | 1W | Sorcery | If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle. |
| Comet Storm | XRR | Instant | Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them. |
| The Everflowing Well | 2U | Legendary Artifact | When The Everflowing Well enters the battlefield, mill two cards, then draw two cards. Descend 8 — At the beginning of your upkeep, if there are eight or more permanent cards in your graveyard, transform The Everflowing Well. |
| Revelation | G | World Enchantment | Players play with their hands revealed. |
| Telepathy | U | Enchantment | Your opponents play with their hands revealed. |
| Frost Bite | R | Snow Instant | Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead. |
| Kumena's Awakening | 2UU | Enchantment | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your upkeep, each player draws a card. If you have the city's blessing, instead only you draw a card. |
| Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |