M:tG card similarity search
4U · Instant
Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Chronic Flooding | 1U | Enchantment — Aura | Enchant land Whenever enchanted land becomes tapped, its controller mills three cards. |
| Shackle Slinger | 2U | Creature — Human Soldier | Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2 |
| Suspicious Nanny | 4U | Creature — Human Spy Rigger | Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) 3/4 |
| Cliffside Market | Plane — Mercadia | When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player. Whenever chaos ensues, exchange control of two target permanents that share a card type. | |
| Blood Oath | 3R | Instant | Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.) |
| Ghostly Touch | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." |
| Countless Gears Renegade | 1W | Creature — Dwarf Artificer | Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token. 2/2 |
| Camouflage | G | Instant | Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.) |
| Dovin, Hand of Control | 2W/U | Legendary Planeswalker — Dovin | Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. [−1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. Loyalty 5 |
| Mass Mutiny | 3RR | Sorcery | For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. |