Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Insurrection

5RRR · Sorcery

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Tesak, Judith's Hellhound 3RLegendary Creature — Elemental Dog Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Other Dogs you control have unleash. Creatures you control with counters on them have haste. Whenever Tesak, Judith's Hellhound attacks, add {R} for each attacking creature. 3/3
Bathe in Light 1WInstant Radiance — Choose a color. Target creature and each other creature that shares a color with it gain protection from the chosen color until end of turn.
Koth of the Hammer 2RRLegendary Planeswalker — Koth [+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. [−2]: Add {R} for each Mountain you control. [−5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'" Loyalty 3
Pouncing Wurm 3GCreature — Wurm Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. 3/3
Copperhorn Scout GCreature — Elf Scout Whenever Copperhorn Scout attacks, untap each other creature you control. 1/1
Warehouse Tabby BCreature — Cat Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 black Rat creature token with "This creature can't block." {1}{B}: Warehouse Tabby gains deathtouch until end of turn. 1/1
Torch Drake 3UCreature — Drake Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2
Tower Drake 2UCreature — Drake Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1
Kraul Warrior 1GCreature — Insect Warrior {5}{G}: Kraul Warrior gets +3/+3 until end of turn. 2/2
Dragonwing Glider 3RRArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying and haste. Equip {3}{R}{R}
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