Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Instruments of War

4 · Artifact

Flash As Instruments of War enters the battlefield, choose a creature type. Creatures you control of the chosen type get +1/+1.

Similar cards

Color identity:
NameManaTypeText
Kozilek's Shrieker 2BCreature — Eldrazi Drone Devoid (This card has no color.) {C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. {C} represents colorless mana.) 3/2
Brokers' Safeguard WUInstant Exile target nonartifact creature you control. It perpetually gains "This creature enters the battlefield with an additional shield counter on it." Then return that card to the battlefield under its owner's control.
Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Assault Formation 1GEnchantment Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.
Gonti, Canny Acquisitor 2BGULegendary Creature — Aetherborn Rogue Spells you cast but don't own cost {1} less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 5/5
Caught in a Parallel Universe Phenomenon When you encounter Caught in a Parallel Universe, each player chooses a creature controlled by the player to their left. Each player creates a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.)
Battleground Geist 4UCreature — Spirit Flying Other Spirit creatures you control get +1/+0. 3/3
Gallows Warden 4WCreature — Spirit Flying Other Spirit creatures you control get +0/+1. 3/3
Aven Surveyor 3UUCreature — Bird Scout Flying When Aven Surveyor enters the battlefield, choose one — • Put a +1/+1 counter on Aven Surveyor. • Return target creature to its owner's hand. 2/2
Sunblast Angel 4WWCreature — Angel Flying When Sunblast Angel enters the battlefield, destroy all tapped creatures. 4/5
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