Card Codex

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17 May 2024: Card library updated.

Inspiring Veteran

RW · Creature — Human Knight

Other Knights you control get +1/+1. 2/2

Similar cards

Color identity:
NameManaTypeText
Unnatural Predation GInstant Target creature gets +1/+1 and gains trample until end of turn.
Strength of Isolation 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+2 and has protection from black. Madness {W} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Stinkdrinker Bandit 3BCreature — Goblin Rogue Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn. 2/1
Storm the Citadel 4GSorcery Until end of turn, creatures you control get +2/+2 and gain "Whenever this creature deals combat damage to a player or planeswalker, destroy target artifact or enchantment defending player controls."
Hedron Matrix 4Artifact — Equipment Equipped creature gets +X/+X, where X is its mana value. Equip {4}
Long-Forgotten Gohei 3Artifact Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.
Champion of the Parish WCreature — Human Soldier Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish. 1/1
Avacyn's Pilgrim GCreature — Human Monk {T}: Add {W}. 1/1
Seething Pathblazer 2RCreature — Elemental Warrior Sacrifice an Elemental: Seething Pathblazer gets +2/+0 and gains first strike until end of turn. 2/2
Rogue Refiner 1GUCreature — Human Rogue When Rogue Refiner enters the battlefield, draw a card and you get {E}{E} (two energy counters). 3/2
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