M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Dagger of the Worthy | 2 | Artifact — Equipment | Equipped creature gets +2/+0 and has afflict 1. (Whenever it becomes blocked, defending player loses 1 life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Psychatog | 1UB | Creature — Atog | Discard a card: Psychatog gets +1/+1 until end of turn. Exile two cards from your graveyard: Psychatog gets +1/+1 until end of turn. 1/2 |
| Harbor Bandit | 2B | Creature — Human Rogue | Harbor Bandit gets +1/+1 as long as you control an Island. {1}{U}: Harbor Bandit can't be blocked this turn. 2/2 |
| Trenching Steed | 3W | Creature — Horse Rebel | Sacrifice a land: Trenching Steed gets +0/+3 until end of turn. 2/3 |
| Lord of the Ulvenwald | Creature — Werewolf | Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/3 | |
| Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
| Lightning Dragon | 2RR | Creature — Dragon | Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. 4/4 |
| Nantuko Husk | 2B | Creature — Zombie Insect | Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn. 2/2 |
| Torch Drake | 3U | Creature — Drake | Flying {1}{R}: Torch Drake gets +1/+0 until end of turn. 2/2 |
| Tower Drake | 2U | Creature — Drake | Flying {W}: Tower Drake gets +0/+1 until end of turn. 2/1 |