Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inspiring Cleric

2W · Creature — Vampire Cleric

When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2

Similar cards

Color identity:
NameManaTypeText
Test of Endurance 2WWEnchantment At the beginning of your upkeep, if you have 50 or more life, you win the game.
Vampire Socialite BRCreature — Vampire Noble Menace (This creature can't be blocked except by two or more creatures.) When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it. 2/2
Burning-Tree Emissary R/GR/GCreature — Human Shaman When Burning-Tree Emissary enters the battlefield, add {R}{G}. 2/2
Commissar Severina Raine 1WBLegendary Creature — Human Soldier Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card. 2/2
Near-Death Experience 2WWWEnchantment At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Oteclan Landmark WArtifact When Oteclan Landmark enters the battlefield, scry 2. Craft with artifact {2}{W} ({2}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Corpse Knight WBCreature — Zombie Knight Whenever another creature enters the battlefield under your control, each opponent loses 1 life. 2/2
Oracle of Nectars 2G/WCreature — Elf Cleric {X}, {T}: You gain X life. 2/2
A-Deal Gone Bad 3BInstant Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life.
Wandering Stream 2GSorcery Domain — You gain 2 life for each basic land type among lands you control.
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