M:tG card similarity search
3G · Creature — Elf Bard
When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life. 3/3
Name | Mana | Type | Text |
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Spirit of the Hunt | 1GG | Creature — Wolf Spirit | Flash When Spirit of the Hunt enters the battlefield, each other creature you control that's a Wolf or a Werewolf gets +0/+3 until end of turn. 3/3 |
Echoing Courage | 1G | Instant | Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn. |
Bramble Armor | 1G | Artifact — Equipment | When Bramble Armor enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.) |
Sovereign's Macuahuitl | Artifact — Equipment | When Sovereign's Macuahuitl enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) | |
Scavenged Blade | 1R | Artifact — Equipment | When Scavenged Blade enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.) |
Utility Knife | 1 | Artifact — Equipment | When Utility Knife enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Supersize | 1G | Instant | Target creature gets +3½/+3½ until end of turn. |
Aerial Boost | 1W | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn. |
Kabuto Moth | 2W | Creature — Spirit | Flying {T}: Target creature gets +1/+2 until end of turn. 1/2 |
Welkin Guide | 4W | Creature — Bird Cleric | Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2 |