Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inspiration

3U · Instant

Target player draws two cards.

Similar cards

Color identity:
NameManaTypeText
Mutalith Vortex Beast 4URCreature — Mutant Beast Trample Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. 6/6
Adaptive Gemguard 3WArtifact Creature — Gnome Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Adaptive Gemguard. Activate only as a sorcery. 3/3
Staff of Nin 6Artifact At the beginning of your upkeep, draw a card. {T}: Staff of Nin deals 1 damage to any target.
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Vex 2UInstant Counter target spell. That spell's controller may draw a card.
Open the Omenpaths 2RInstant Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Emeria's Call 4WWWSorcery Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
Unnatural Moonrise RGSorcery It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Volatile Wanderglyph 1RArtifact Creature — Golem Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2
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