M:tG card similarity search
2R · Enchantment — Aura
Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
| Name | Mana | Type | Text |
|---|---|---|---|
| Zurzoth, Chaos Rider | 2R | Legendary Creature — Devil | Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random. 2/3 |
| Pulse of the Forge | 1RR | Instant | Pulse of the Forge deals 4 damage to target player or planeswalker. Then if that player or that planeswalker's controller has more life than you, return Pulse of the Forge to its owner's hand. |
| Rise of Eagles | 4UU | Sorcery | Create two 2/2 blue Bird enchantment creature tokens with flying. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Mindlink Mech | 2U | Artifact — Vehicle | Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3 |
| Hobbit's Sting | 1W | Instant | Hobbit's Sting deals X damage to target creature, where X is the number of creatures you control plus the number of Foods you control. |
| Snarlfang Vermin | B | Creature — Rat | Whenever Snarlfang Vermin deals combat damage to a creature, if that creature is still on the battlefield, suspect that creature. It perpetually gains this ability. Whenever a suspected creature an opponent controls dies while Snarlfang Vermin is in your graveyard, that opponent loses 1 life. 2/1 |
| Freyalise Supplicant | 1G | Creature — Human Cleric | {T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature's power, rounded down. 1/1 |
| Bond of Discipline | 4W | Sorcery | Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. |
| Clambassadors | 3U | Creature — Clamfolk | Whenever Clambassadors deals damage to a player, choose an artifact, creature, or land you control. That player gains control of that permanent. 4/4 |
| Sarcomancy | B | Enchantment | When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. |