M:tG card similarity search
2UB · Legendary Creature — Human Inquisitor
You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Deb Thomas | 3R | Legendary Planeswalker — Deb | Whenever an Employee enters the battlefield under your control, put a loyalty counter on Deb Thomas. [+1]: Create a 1/1 red Employee creature token. [−X]: Employees and Dogs you control get +X/+0 until end of turn. Loyalty 3 |
| Amnesia | 3UUU | Sorcery | Target player reveals their hand and discards all nonland cards. |
| Sokenzan Smelter | 1R | Creature — Goblin Artificer | At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste. 2/2 |
| Feast or Famine | 3B | Instant | Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated. |
| Forge Boss | 2BR | Creature — Human Warrior | Whenever you sacrifice one or more other creatures, Forge Boss deals 2 damage to each opponent. This ability triggers only once each turn. 3/4 |
| Shadow Summoning | WB | Sorcery | Create two tapped 1/1 white Spirit creature tokens with flying. |
| Starnheim Unleashed | 2WW | Sorcery | Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead. Foretell {X}{X}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
| Grove of the Dreampods | Plane — Fabacin | When you planeswalk to Grove of the Dreampods and at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Whenever chaos ensues, return target creature card from your graveyard to the battlefield. | |
| Seize the Soul | 2BB | Instant | Destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature Seize the Soul haunts dies, destroy target nonwhite, nonblack creature. Create a 1/1 white Spirit creature token with flying. |
| Firedrinker Satyr | R | Creature — Satyr Shaman | Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. {1}{R}: Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you. 2/1 |