M:tG card similarity search
3WW · Creature — Spirit
{W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Keeper of the Secret Lair | 1U | Legendary Creature — Merfolk Rogue | Flash You may cast Secret Lair spells as though they had flash. Secret Lair spells you cast cost {1} less to cast. 2/1 |
| Karplusan Giant | 6R | Creature — Giant | Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn. 3/3 |
| Riveteers Ascendancy | BRG | Enchantment | Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn. |
| Refuse to Yield | 1W | Instant | Target creature gets +2/+7 until end of turn. Untap it. |
| On Alert | 2W | Instant — Adventure | Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.) |
| Memory Worm | 1R | Creature — Alien Worm | Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1 |
| Moonshaker Cavalry | 5WWW | Creature — Spirit Knight | Flying When Moonshaker Cavalry enters the battlefield, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control. 6/6 |
| Council of Echoes | 4UU | Creature — Spirit Advisor | Flying Descend 4 — When Council of Echoes enters the battlefield, if there are four or more permanent cards in your graveyard, return up to one target nonland permanent other than Council of Echoes to its owner's hand. 4/4 |
| Stoic Angel | 1GWU | Creature — Angel | Flying, vigilance Players can't untap more than one creature during their untap steps. 3/4 |
| Sage of Hours | 1U | Creature — Human Wizard | Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one. 1/1 |