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17 May 2024: Card library updated.

Inniaz, the Gale Force

3UU · Legendary Creature — Djinn

Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right. 4/4

Similar cards

Color identity:
NameManaTypeText
Stonerise Spirit 1WCreature — Spirit Bird Flying {4}, Exile a card from your graveyard: Target creature gains flying until end of turn. 1/2
Desperate Lunge 1WInstant Target creature gets +2/+2 and gains flying until end of turn. You gain 2 life.
Oakhame Ranger G/WG/WG/WG/WCreature — Elf Knight Ranger {T}: Creatures you control get +1/+1 until end of turn. 2/2
Angel of the Dire Hour 5WWCreature — Angel Flash Flying When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures. 5/4
Smog Elemental 4BBCreature — Elemental Flying Creatures with flying your opponents control get -1/-1. 3/3
Ancient Hellkite 4RRRCreature — Dragon Flying {R}: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking. 6/6
Fabled Path of Searo Point Legendary Land — Mountain {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
Utvara Scalper 1RCreature — Goblin Scout Flying Utvara Scalper attacks each combat if able. 1/2
Hideous Visage 2BSorcery Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Borderland Marauder 1RCreature — Human Warrior Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. 1/2
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