Card Codex

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17 May 2024: Card library updated.

Inner-Flame Igniter

2R · Creature — Elemental Warrior

{2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Hold the Line 1WWInstant Blocking creatures get +7/+7 until end of turn.
Piety 2WInstant Blocking creatures get +0/+3 until end of turn.
Rally WWInstant Blocking creatures get +1/+1 until end of turn.
Aerial Boost 1WInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.
Maximize Altitude USorcery Target creature gets +1/+1 and gains flying until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Skulduggery BInstant Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
Masterful Ninja 2BCreature — Troll Ninja Haste Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn. {1}{B}: Masterful Ninja gets +1/+1 until end of turn. 1/1
Malakir Familiar 2BCreature — Bat Flying, deathtouch Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn. 2/1
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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