Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inner Demon

2BB · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Crocodile of the Crossing 3GCreature — Crocodile Haste When Crocodile of the Crossing enters the battlefield, put a -1/-1 counter on target creature you control. 5/4
Herald's Horn 3Artifact As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Primal Elder Kitty Stickers {TK}{TK} — {1}: This creature gets +1/-1 until end of turn. {TK}{TK}{TK} — When this creature dies, you may put X +1/+1 counters on target creature, where X is this creature's power. {TK}{TK} — 5/1 {TK}{TK}{TK}{TK} — 4/7
Strata Scythe 3Artifact — Equipment Imprint — When Strata Scythe enters the battlefield, search your library for a land card, exile it, then shuffle. Equipped creature gets +1/+1 for each land on the battlefield with the same name as the exiled card. Equip {3}
Sarkhan, Soul Aflame 1URLegendary Creature — Human Shaman Dragon spells you cast cost {1} less to cast. Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. 2/4
Sunken City UUEnchantment At the beginning of your upkeep, sacrifice Sunken City unless you pay {U}{U}. Blue creatures get +1/+1.
Vengeant Earth 1GInstant Target creature or land you control becomes a 4/4 Elemental creature with haste in addition to its other types until end of turn. It must be blocked this turn if able.
Tuvasa the Sunlit GWULegendary Creature — Merfolk Shaman Tuvasa the Sunlit gets +1/+1 for each enchantment you control. Whenever you cast your first enchantment spell each turn, draw a card. 1/1
Ruham Djinn 5WCreature — Djinn First strike Ruham Djinn gets -2/-2 as long as white is the most common color among all permanents or is tied for most common. 5/5
Thrash of Raptors 3RCreature — Dinosaur As long as you control another Dinosaur, Thrash of Raptors gets +2/+0 and has trample. 3/3
Page 295