Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Inheritance

W · Enchantment

Whenever a creature dies, you may pay {3}. If you do, draw a card.

Similar cards

Color identity:
NameManaTypeText
A-Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1
Flameshadow Conjuring 3REnchantment Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Maralen of the Mornsong 1BBLegendary Creature — Elf Wizard Players can't draw cards. At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles. 2/3
Elgaud Inquisitor 3WCreature — Human Cleric Lifelink (Damage dealt by this creature also causes you to gain that much life.) When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying. 2/2
Demon's Horn 2Artifact Whenever a player casts a black spell, you may gain 1 life.
Spiketail Drake 3UUCreature — Drake Flying Sacrifice Spiketail Drake: Counter target spell unless its controller pays {3}. 3/3
Spiketail Drakeling 1UUCreature — Drake Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays {2}. 2/2
Spiketail Hatchling 1UCreature — Drake Flying (This creature can't be blocked except by creatures with flying or reach.) Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays {1}. 1/1
Decoy Gambit 2UInstant For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.
Lynde, Cheerful Tormentor 1UBRLegendary Creature — Human Warlock Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. 2/4
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