M:tG card similarity search
1BB · Sorcery
Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.
| Name | Mana | Type | Text |
|---|---|---|---|
| Tezzeret, Cruel Machinist | 4UU | Legendary Planeswalker — Tezzeret | [+1]: Draw a card. [0]: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. [−7]: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures. Loyalty 4 |
| Death Wish | 1BB | Sorcery | You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish. |
| Razor Hippogriff | 3WW | Creature — Hippogriff | Flying When Razor Hippogriff enters the battlefield, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value. 3/3 |
| Soratami Mindsweeper | 3U | Creature — Moonfolk Wizard | Flying {2}, Return a land you control to its owner's hand: Target player mills two cards. 1/4 |
| Altar of the Wretched | 2B | Artifact | When Altar of the Wretched enters the battlefield, you may sacrifice a nontoken creature. If you do, draw X cards, then mill X cards, where X is that creature's power. Craft with one or more creatures {2}{B}{B} {2}{B}: Return Altar of the Wretched from your graveyard to your hand. |
| Tariff | 1W | Sorcery | Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one. |
| Tomorrow, Azami's Familiar | 5U | Legendary Creature — Spirit | If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order. 1/5 |
| Zenith Chronicler | 2 | Artifact Creature — Phyrexian Construct | Whenever a player casts their first multicolored spell each turn, each other player draws a card. 3/1 |
| Heaven Sent | UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn. |
| Beckon Apparition | W/B | Instant | Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying. |