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M:tG card similarity search

17 May 2024: Card library updated.

Infectious Inquiry

2B · Sorcery

You draw two cards and you lose 2 life. Each opponent gets a poison counter.

Similar cards

Color identity:
NameManaTypeText
Fungal Plots 1GEnchantment {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
Eldritch Pact 6BSorcery Target player draws X cards and loses X life, where X is the number of cards in their graveyard.
Instill Infection 3BInstant Put a -1/-1 counter on target creature. Draw a card.
Well WSorcery You gain 2 life for each creature you control. Fuse (You may cast one or both halves of this card from your hand.)
Wylie Duke, Atiin Hero 1GWLegendary Creature — Human Ranger Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. 4/2
Abyssal Persecutor 2BBCreature — Demon Flying, trample You can't win the game and your opponents can't lose the game. 6/6
Crossway Troublemakers 5BCreature — Vampire Attacking Vampires you control have deathtouch and lifelink. Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card. 5/5
Spiritual Sanctuary 2WWEnchantment At the beginning of each player's upkeep, if that player controls a Plains, they gain 1 life.
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Sail into the West 2GUInstant Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
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