M:tG card similarity search
1U · Enchantment — Aura
Enchant artifact Enchanted artifact doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
---|---|---|---|
Sphinx's Disciple | 3UU | Creature — Human Wizard | Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2 |
Monsoon | 2RG | Enchantment | At the beginning of each player's end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way. |
Jaspera Sentinel | G | Creature — Elf Rogue | Reach {T}, Tap an untapped creature you control: Add one mana of any color. 1/2 |
Thousand Moons Smithy | 2WW | Legendary Artifact | When Thousand Moons Smithy enters the battlefield, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control." At the beginning of your precombat main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy. |
Sphinx Sovereign | 4WUUB | Artifact Creature — Sphinx | Flying At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life. 6/6 |
Combat Celebrant | 2R | Creature — Human Warrior | If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) 4/1 |
Urtet, Remnant of Memnarch | 3 | Legendary Artifact Creature — Myr | Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. 2/2 |
Act of Heroism | 1W | Instant | Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn. |
Nimbleclaw Adept | 3U | Creature — Dragon Wizard | Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3 |
Tradewind Rider | 3U | Creature — Spirit | Flying {T}, Tap two untapped creatures you control: Return target permanent to its owner's hand. 1/4 |