M:tG card similarity search
4G · Creature — Beast
When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Air Bladder | U | Enchantment — Aura | Enchant creature Enchanted creature has flying. Enchanted creature can block only creatures with flying. |
| Satyr Grovedancer | 1G | Creature — Satyr Shaman | When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. 1/1 |
| Hightide Hermit | 4U | Creature — Crab | Defender When Hightide Hermit enters the battlefield, you get {E}{E}{E}{E} (four energy counters). Pay {E}{E}: Hightide Hermit can attack this turn as though it didn't have defender. 4/4 |
| Soul of Emancipation | 4GWU | Creature — Avatar | When Soul of Emancipation enters the battlefield, destroy up to three other target nonland permanents. For each of those permanents, its controller creates a 3/3 white Angel creature token with flying. 5/7 |
| Technomancer | 5BB | Artifact Creature — Necron Wizard | When Technomancer enters the battlefield, mill three cards, then return any number of artifact creature cards with total mana value 6 or less from your graveyard to the battlefield. 5/1 |
| Myriad Construct | 4 | Artifact Creature — Construct | Kicker {3} If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control. When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power. 4/4 |
| Bloodrage Brawler | 1R | Creature — Minotaur Warrior | When Bloodrage Brawler enters the battlefield, discard a card. 4/3 |
| Myrsmith | 1W | Creature — Human Artificer | Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. 2/1 |
| Briarhorn | 3G | Creature — Elemental | Flash When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn. Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/3 |
| Grounded | 1G | Enchantment — Aura | Enchant creature Enchanted creature loses flying. |