M:tG card similarity search
4G · Creature — Beast
When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Gatekeeper of Malakir | BB | Creature — Vampire Warrior | Kicker {B} (You may pay an additional {B} as you cast this spell.) When Gatekeeper of Malakir enters the battlefield, if it was kicked, target player sacrifices a creature. 2/2 |
| Wall of Lost Thoughts | 1U | Creature — Wall | Defender When Wall of Lost Thoughts enters the battlefield, target player mills four cards. 0/4 |
| Alexi's Cloak | 1U | Enchantment — Aura | Flash Enchant creature Enchanted creature has shroud. (It can't be the target of spells or abilities.) |
| Sparkcaster | 2RG | Creature — Kavu | When Sparkcaster enters the battlefield, return a red or green creature you control to its owner's hand. When Sparkcaster enters the battlefield, it deals 1 damage to target player or planeswalker. 5/3 |
| Infuse | 2U | Instant | Untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |
| Telepathic Spies | 2U | Creature — Human Wizard | When Telepathic Spies enters the battlefield, look at target opponent's hand. 2/2 |
| Venerated Loxodon | 4W | Creature — Elephant Cleric | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When Venerated Loxodon enters the battlefield, put a +1/+1 counter on each creature that convoked it. 4/4 |
| Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |
| Exuberant Fuseling | R | Creature — Phyrexian Goblin Warrior | Trample Exuberant Fuseling gets +1/+0 for each oil counter on it. When Exuberant Fuseling enters the battlefield and whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Exuberant Fuseling. 0/1 |
| Displacer Beast | 2U | Creature — Cat Beast | When Displacer Beast enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) Displacement — {3}{U}: Return Displacer Beast to its owner's hand. 3/2 |