Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Indomitable Archangel

2WW · Creature — Angel

Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.) 4/4

Similar cards

Color identity:
NameManaTypeText
Vedalken Humiliator 3UCreature — Vedalken Wizard Metalcraft — Whenever Vedalken Humiliator attacks, if you control three or more artifacts, creatures your opponents control lose all abilities and have base power and toughness 1/1 until end of turn. 3/4
Plunder 4RSorcery Destroy target artifact or land. Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Oswald Fiddlebender 1WLegendary Creature — Gnome Artificer Magical Tinkering — {W}, {T}, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery. 2/2
Powerleech GGEnchantment Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without {T} in its activation cost, you gain 1 life.
Spider Food 2GSorcery Destroy up to one target artifact, enchantment, or creature with flying. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
Legion of Clay 3GEnchantment Creatures you control have trample. Whenever one or more nontoken artifacts enter the battlefield under your control, creatures you control perpetually get +1/+1.
Gremlin Mine 1Artifact {1}, {T}, Sacrifice Gremlin Mine: It deals 4 damage to target artifact creature. {1}, {T}, Sacrifice Gremlin Mine: Remove up to four charge counters from target noncreature artifact.
Castle Raptors 4WCreature — Bird Soldier Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3
A-Cloister Gargoyle 1WArtifact Creature — Gargoyle When Cloister Gargoyle enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) As long as you've completed a dungeon, Cloister Gargoyle gets +3/+0 and has flying. 0/3
Vectis Gloves 2Artifact — Equipment Equipped creature gets +2/+0 and has artifact landwalk. (It can't be blocked as long as defending player controls an artifact land.) Equip {2}
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