M:tG card similarity search
2WW · Creature — Angel
Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Decommission | 2W | Instant | Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life. |
Hijack | 1RR | Sorcery | Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. |
Brudiclad, Telchor Engineer | 4UR | Legendary Artifact Creature — Phyrexian Artificer | Creature tokens you control have haste. At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token. 4/4 |
Tin Street Hooligan | 1R | Creature — Goblin Rogue | When Tin Street Hooligan enters the battlefield, if {G} was spent to cast it, destroy target artifact. 2/1 |
Willbreaker | 3UU | Creature — Human Wizard | Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker. 2/3 |
Insatiable Harpy | 2BB | Creature — Harpy | Flying, lifelink 2/2 |
Ballynock Cohort | 2W | Creature — Kithkin Soldier | First strike Ballynock Cohort gets +1/+1 as long as you control another white creature. 2/2 |
Remnant of the Rising Star | Enchantment Creature — Dragon Spirit | Flying Whenever another creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on that creature. As long as you control five or more modified creatures, Remnant of the Rising Star gets +5/+5 and has trample. (Equipment, Auras you control, and counters are modifications.) 2/2 | |
Ideas Unbound | UU | Sorcery — Arcane | Draw three cards. Discard three cards at the beginning of the next end step. |
Miriam, Herd Whisperer | GW | Legendary Creature — Human Druid | As long as it's your turn, Mounts and Vehicles you control have hexproof. Whenever a Mount or Vehicle you control attacks, put a +1/+1 counter on it. 3/2 |