Card Codex

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17 May 2024: Card library updated.

Indestructibility

3W · Enchantment — Aura

Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Similar cards

Color identity:
NameManaTypeText
Galvanic Alchemist 2UCreature — Human Wizard Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Galvanic Alchemist is paired with another creature, each of those creatures has "{2}{U}: Untap this creature." 1/4
Allay 1WInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Destroy target enchantment.
Rishadan Cutpurse 2UCreature — Human Pirate When Rishadan Cutpurse enters the battlefield, each opponent sacrifices a permanent unless they pay {1}. 1/1
Rishadan Footpad 3UCreature — Human Pirate When Rishadan Footpad enters the battlefield, each opponent sacrifices a permanent unless they pay {2}. 2/2
Expedition Diviner 3UCreature — Merfolk Wizard Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2
The Fallen Apart 2BBCreature — Zombie The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. 4/4
Bloodghast BBCreature — Vampire Spirit Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield. 2/1
Surge of Salvation WInstant You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Tear WInstant Destroy target enchantment. Fuse (You may cast one or both halves of this card from your hand.)
Jaya, Venerated Firemage 4RLegendary Planeswalker — Jaya If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. [−2]: Jaya, Venerated Firemage deals 2 damage to any target. Loyalty 5
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