M:tG card similarity search
3W · Enchantment — Aura
Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)
Name | Mana | Type | Text |
---|---|---|---|
Meticulous Excavation | W | Enchantment | {2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. |
Unleash the Flux | Phenomenon | When you encounter Unleash the Flux, each player sacrifices a nonland permanent, then you flip a coin. If you lose the flip, repeat this process. (Then planeswalk away from this phenomenon.) | |
Fractured Identity | 3WU | Sorcery | Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it. |
Pelt Collector | G | Creature — Elf Warrior | Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1 |
Ambiguity | 2UU | Enchantment | Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. |
Thoughtlace | U | Instant | Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) |
Desynchronize | 4U | Instant | Target nonland permanent's owner puts it on the top or bottom of their library. Scry 2. |
Sapphire Drake | 5U | Creature — Drake | Flying Each creature you control with a +1/+1 counter on it has flying. 4/4 |
Aura Flux | 2U | Enchantment | Other enchantments have "At the beginning of your upkeep, sacrifice this enchantment unless you pay {2}." |
Bind the Monster | U | Enchantment — Aura | Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step. |