M:tG card similarity search
2R · Instant
Choose one — • Creatures target player controls attack this turn if able. • Creatures you control gain first strike until end of turn. Entwine {2} (Choose both if you pay the entwine cost.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Cryptek | 3B | Artifact Creature — Necron Wizard | {1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. 3/3 |
| Skyrider Patrol | 2GU | Creature — Elf Scout | Flying At the beginning of combat on your turn, you may pay {G}{U}. When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn. 2/3 |
| Whipgrass Entangler | 2W | Creature — Human Cleric | {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3 |
| Ghost Tactician | 4W | Creature — Spirit Spellshaper | {W}, {T}, Discard a card: Creatures you control get +1/+0 until end of turn. 2/5 |
| Purging Scythe | 5 | Artifact | At the beginning of your upkeep, Purging Scythe deals 2 damage to the creature with the least toughness. If two or more creatures are tied for least toughness, you choose one of them. |
| Spirit Flare | 3W | Instant | Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—{1}{W}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Spinny Ride | Artifact — Attraction | Visit — Tap target creature an opponent controls. | |
| Flowstone Slide | X2RR | Sorcery | All creatures get +X/-X until end of turn. |
| Rollick of Abandon | 3RR | Sorcery | All creatures get +2/-2 until end of turn. |
| Kaya, Spirits' Justice | 2WB | Legendary Planeswalker — Kaya | Whenever one or more creatures you control and/or creature cards in your graveyard are put into exile, you may choose a creature card from among them. Until end of turn, target token you control becomes a copy of it, except it has flying. [+2]: Surveil 2, then exile a card from a graveyard. [+1]: Create a 1/1 white and black Spirit creature token with flying. [−2]: Exile target creature you control. For each other player, exile up to one target creature that player controls. Loyalty 3 |