M:tG card similarity search
2R · Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
| Name | Mana | Type | Text |
|---|---|---|---|
| Wyluli Wolf | 1G | Creature — Wolf | {T}: Target creature gets +1/+1 until end of turn. 1/1 |
| Resounding Roar | 1G | Instant | Target creature gets +3/+3 until end of turn. Cycling {5}{R}{G}{W} ({5}{R}{G}{W}, Discard this card: Draw a card.) When you cycle Resounding Roar, target creature gets +6/+6 until end of turn. |
| Swirl the Mists | 2UU | Enchantment | As Swirl the Mists enters the battlefield, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word. |
| Cephalid Snitch | 1U | Creature — Cephalid Wizard | Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1 |
| Aerie Mystics | 4W | Creature — Bird Wizard | Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.) 3/3 |
| Truga Jungle | Plane — Ergamon | All lands have "{T}: Add one mana of any color." Whenever chaos ensues, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. | |
| Hellish Rebuke | 2B | Instant | Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life." |
| Boareskyr Tollkeeper | 1W | Creature — Orc Knight | When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped." 3/1 |
| Fountain of Ichor | 3 | Artifact | {T}: Add one mana of any color. {3}: Fountain of Ichor becomes a 3/3 Dinosaur artifact creature until end of turn. |
| Rumbling Ruin | 5R | Creature — Elemental | When Rumbling Ruin enters the battlefield, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn. 6/6 |