M:tG card similarity search
3RR · Sorcery
Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
| Name | Mana | Type | Text |
|---|---|---|---|
| Perish the Thought | 2B | Sorcery | Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library. |
| Yusri, Fortune's Flame | 1UR | Legendary Creature — Efreet | Flying Whenever Yusri, Fortune's Flame attacks, choose a number between 1 and 5. Flip that many coins. For each flip you win, draw a card. For each flip you lose, Yusri deals 2 damage to you. If you won five flips this way, you may cast spells from your hand this turn without paying their mana costs. 2/3 |
| Pilfering Hawk | 1U | Snow Creature — Bird | Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.) 1/2 |
| Captain of Umbar | 2U | Creature — Human Pirate | {1}, {T}: Draw a card, then discard a card. 2/3 |
| Dark Withering | 4BB | Instant | Destroy target nonblack creature. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
| Avenging Arrow | 2W | Instant | Destroy target creature that dealt damage this turn. |
| Witch's Mist | 2B | Enchantment | {2}{B}, {T}: Destroy target creature that was dealt damage this turn. |
| Last Stand | WUBRG | Sorcery | Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. |
| Skeleton Key | 1 | Artifact — Equipment | Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2} |
| Burn from Within | XR | Sorcery | Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead. |