Card Codex

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17 May 2024: Card library updated.

Incandescent Soulstoke

2R · Creature — Elemental Shaman

Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step. 2/2

Similar cards

Color identity:
NameManaTypeText
Dauthi Embrace 2BEnchantment {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Wall of Reverence 3WCreature — Spirit Wall Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
Kongming, "Sleeping Dragon" 2WWLegendary Creature — Human Advisor Other creatures you control get +1/+1. 2/2
Djinn of the Fountain 4UUCreature — Djinn Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. 4/4
Stormcaller's Boon 2WUEnchantment Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Day 2WInstant Creatures target player controls get +1/+1 until end of turn.
Unseen Walker 1GCreature — Dryad Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. 1/1
Skyshaper 2Artifact Sacrifice Skyshaper: Creatures you control gain flying until end of turn.
Dauthi Trapper 2BCreature — Dauthi Minion {T}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 1/1
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