M:tG card similarity search
2UBR · Legendary Creature — Human Wizard
Eminence — Whenever another nontoken Wizard enters the battlefield under your control, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step. Tap five untapped Wizards you control: Target player loses 7 life. 4/5
Name | Mana | Type | Text |
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Scrapwork Rager | 4 | Artifact Creature — Phyrexian Horror | When Scrapwork Rager enters the battlefield, you draw a card and you lose 1 life. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 2/2 |
Syndicate Heavy | 2W/BW/B | Creature — Giant Rogue | Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 4/4 |
Stensia Innkeeper | 3R | Creature — Vampire | When Stensia Innkeeper enters the battlefield, tap target land an opponent controls. That land doesn't untap during its controller's next untap step. 3/3 |
Seize the Spotlight | 2R | Sorcery | Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token. |
Sarinth Greatwurm | 4RG | Creature — Wurm | Trample Whenever a land enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") 7/6 |
Hissing Miasma | 1BB | Enchantment | Whenever a creature attacks you, its controller loses 1 life. |
El-Hajjâj | 1BB | Creature — Human Wizard | Whenever El-Hajjâj deals damage, you gain that much life. 1/1 |
Verdant Sun's Avatar | 5GG | Creature — Dinosaur Avatar | Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equal to that creature's toughness. 5/5 |
Raiders' Wake | 3B | Enchantment | Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card. |
Lightning Mauler | 1R | Creature — Human Berserker | Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Lightning Mauler is paired with another creature, both creatures have haste. 2/1 |