M:tG card similarity search
7BB · Sorcery
Destroy all creatures you don't control and all planeswalkers you don't control.
| Name | Mana | Type | Text |
|---|---|---|---|
| Hunt the Hunter | G | Sorcery | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. |
| Moonlight Hunt | 1G | Instant | Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature. |
| Bespoke Battlegarb | 1R | Artifact — Equipment | Equipped creature gets +2/+0. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, attach Bespoke Battlegarb to up to one target creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Fatal Lore | 2BB | Sorcery | An opponent chooses one — • You draw three cards. • You destroy up to two target creatures that player controls. They can't be regenerated. That player draws up to three cards. |
| Treva's Charm | GWU | Instant | Choose one — • Destroy target enchantment. • Exile target attacking creature. • Draw a card, then discard a card. |
| Light of Hope | W | Instant | Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature. |
| Argent Sphinx | 2UU | Creature — Sphinx | Flying Metalcraft — {U}: Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts. 4/3 |
| Bloodrage Alpha | 3R | Creature — Wolf | When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4 |
| Broken Ambitions | XU | Instant | Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
| Gisa, Glorious Resurrector | 2BB | Legendary Creature — Human Wizard | If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) 4/4 |