Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Impulsive Charge

· Sorcery

At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able.

Similar cards

Color identity:
NameManaTypeText
Change of Heart WInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature can't attack this turn.
Moonmist 1GInstant Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Dumb Ass 2RCreature — Donkey Barbarian At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn. 3.5/2
Impulsive Maneuvers 2RREnchantment Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Kamahl, Pit Fighter 4RRLegendary Creature — Human Barbarian Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Kamahl, Pit Fighter deals 3 damage to any target. 6/1
Curiosity Crafter 3UCreature — Bird Wizard Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card. 3/3
Vengeful Devil 1RCreature — Devil Haste Morbid — {T}: Vengeful Devil deals 1 damage to any target. Activate only if a creature died this turn. 1/1
Mount Velus Manticore 2RREnchantment Creature — Manticore At the beginning of combat on your turn, you may discard a card. When you do, Mount Velus Manticore deals X damage to any target, where X is the number of card types the discarded card has. 3/4
Force of Rage 1RRInstant If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Heirs of Stromkirk 2RRCreature — Vampire Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Heirs of Stromkirk deals combat damage to a player, put a +1/+1 counter on it. 2/2
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