Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Impulsive Charge

· Sorcery

At the beginning of combat this turn, all Revelers gain haste until end of turn and attack this combat if able.

Similar cards

Color identity:
NameManaTypeText
Viashino Cutthroat 2RRCreature — Viashino Haste At the beginning of the end step, return Viashino Cutthroat to its owner's hand. 5/3
Built to Last WInstant Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Galadriel's Dismissal WInstant Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Jelenn Sphinx 3WUCreature — Sphinx Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn. 1/5
Infernal Medusa 3BBCreature — Gorgon Whenever Infernal Medusa blocks a creature, destroy that creature at end of combat. Whenever Infernal Medusa becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4
Warrior's Stand 1WInstant Cast this spell only during the declare attackers step and only if you've been attacked this step. Creatures you control get +2/+2 until end of turn.
Alpine Guide 2RSnow Creature — Human Scout When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle. Alpine Guide attacks each combat if able. When Alpine Guide leaves the battlefield, sacrifice a Mountain. 3/3
Basri Ket 1WWLegendary Planeswalker — Basri [+1]: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. [−2]: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. [−6]: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control." Loyalty 3
Culvert Ambusher 3GGCreature — Wurm Horror When Culvert Ambusher enters the battlefield or is turned face up, target creature blocks this turn if able. Disguise {4}{G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Suspicious Nanny 4UCreature — Human Spy Rigger Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) 3/4
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