Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imposing Vantasaur

5W · Creature — Dinosaur

Vigilance Cycling {1} ({1}, Discard this card: Draw a card.) 3/6

Similar cards

Color identity:
NameManaTypeText
Escaped Shapeshifter 3UUCreature — Shapeshifter As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color. 3/4
Trench Stalker 4BCreature — Beast Horror As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. 4/5
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Jawbone Duelist 1WCreature — Phyrexian Soldier Double strike Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) 1/1
Tomik, Wielder of Law 1WBLegendary Creature — Human Advisor Affinity for planeswalkers (This spell costs {1} less to cast for each planeswalker you control.) Flying, vigilance Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, that opponent loses 3 life and you draw a card. 2/4
Firestorm Hellkite 4URCreature — Dragon Flying, trample Cumulative upkeep {U}{R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 6/6
A-Gnarlid Colony 1GCreature — Beast Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Gnarlid Colony was kicked, it enters the battlefield with four +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. 2/2
Ixalli's Keeper 1GCreature — Human Shaman {7}{G}, {T}, Sacrifice Ixalli's Keeper: Target creature gets +5/+5 and gains trample until end of turn. 2/2
Case of the Shattered Pact 2Enchantment — Case When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
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