M:tG card similarity search
4R · Sorcery
Each player may discard their hand and draw cards equal to the greatest mana value of a commander they own on the battlefield or in the command zone.
| Name | Mana | Type | Text |
|---|---|---|---|
| Reconnaissance Mission | 2UU | Enchantment | Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Scatter Arc | 3U | Instant | Counter target noncreature spell. Draw a card. |
| Storm Fleet Spy | 2U | Creature — Human Pirate | Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card. 2/2 |
| Military Intelligence | 1U | Enchantment | Whenever you attack with two or more creatures, draw a card. |
| Piracy | UU | Sorcery | Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. |
| Galestrike | 2U | Instant | Return target tapped creature to its owner's hand. Draw a card. |
| Mana Reflection | 4GG | Enchantment | If you tap a permanent for mana, it produces twice as much of that mana instead. |
| Bonds of Mortality | 1G | Enchantment | When Bonds of Mortality enters the battlefield, draw a card. {G}: Creatures your opponents control lose hexproof and indestructible until end of turn. |
| Trade Routes | 1U | Enchantment | {1}: Return target land you control to its owner's hand. {1}, Discard a land card: Draw a card. |
| Rhox Meditant | 3W | Creature — Rhino Monk | When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card. 2/4 |