Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Impetuous Protege

2R · Creature — Human Warrior

Partner with Proud Mentor (When this creature enters the battlefield, target player may put Proud Mentor into their hand from their library, then shuffle.) Whenever Impetuous Protege attacks, it gets +X/+0 until end of turn, where X is the greatest power among tapped creatures your opponents control. 0/4

Similar cards

Color identity:
NameManaTypeText
Arms of Hadar 3BSorcery Creatures target player controls get -2/-2 until end of turn.
Wingshield Agent 2UCreature — Human Soldier Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn. 2/3
Shattering Finale 1BSorcery Casualty 1 Target creature an opponent controls perpetually gets -0/-3.
Shambling Goblin BCreature — Zombie Goblin When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn. 1/1
Referee Squad 2UCreature — Homunculus Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Vigilance When Referee Squad enters the battlefield, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 2/2
Pegasus Courser 2WCreature — Pegasus Flying Whenever Pegasus Courser attacks, another target attacking creature gains flying until end of turn. 1/3
Kate Stewart 1URWLegendary Creature — Human Scientist Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token. Whenever Kate Stewart attacks, you may pay {8}. If you do, attacking creatures get +X/+X until end of turn, where X is the number of time counters among permanents you control. 3/3
Thoughtweft Gambit 4W/UW/UInstant Tap all creatures your opponents control and untap all creatures you control.
Fight or Flight 3WEnchantment At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
Necrite 1BBCreature — Thrull Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. 2/2
Page 62