Card Codex

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17 May 2024: Card library updated.

Imperious Mindbreaker

1UU · Creature — Human Wizard

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness." 1/4

Similar cards

Color identity:
NameManaTypeText
Ring of Thune 2Artifact — Equipment Equipped creature has vigilance. (Attacking doesn't cause it to tap.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Defender of Chaos 2RCreature — Human Knight Flash Protection from white 2/1
Flight of Fancy 3UEnchantment — Aura Enchant creature When Flight of Fancy enters the battlefield, draw two cards. Enchanted creature has flying.
Life Chisel 4Artifact Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate only during your upkeep.
Recurring Insight 4UUSorcery Draw cards equal to the number of cards in target opponent's hand. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Wispweaver Angel 4WWCreature — Angel Flying When Wispweaver Angel enters the battlefield, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 4/4
Choking Fumes 2WInstant Put a -1/-1 counter on each attacking creature.
Iron Golem 4Artifact Creature — Golem Vigilance Iron Golem attacks or blocks each combat if able. 5/3
Drowned Secrets 1UEnchantment Whenever you cast a blue spell, target player mills two cards.
Unerring Sling 3Artifact {3}, {T}, Tap an untapped creature you control: Unerring Sling deals damage equal to the tapped creature's power to target attacking or blocking creature with flying.
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