M:tG card similarity search
1RW · Creature — Human Samurai
Double strike Whenever a Samurai or Warrior you control attacks alone, draft a card from Imperial Blademaster's spellbook. 2/3
| Name | Mana | Type | Text | 
|---|---|---|---|
| Merchant of the Vale | 2R | Creature — Human Peasant | {2}{R}, Discard a card: Draw a card. 2/3 | 
| Takenuma | Plane — Kamigawa | Whenever a creature leaves the battlefield, its controller draws a card. Whenever chaos ensues, return target creature you control to its owner's hand. | |
| Bullwhip | 4 | Artifact | {2}, {T}: Bullwhip deals 1 damage to target creature. That creature attacks this turn if able. | 
| Aether Poisoner | 1B | Creature — Human Artificer | Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Aether Poisoner enters the battlefield, you get {E}{E} (two energy counters). Whenever Aether Poisoner attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token. 1/1 | 
| Okina Nightwatch | 4G | Creature — Human Monk | As long as you have more cards in hand than each opponent, Okina Nightwatch gets +3/+3. 4/3 | 
| Hallowed Priest | 1W | Creature — Human Cleric | Whenever you gain life, put a +1/+1 counter on Hallowed Priest. 1/1 | 
| Furnace-Blessed Conqueror | Creature — Phyrexian Cleric | Whenever Furnace-Blessed Conqueror attacks, create a tapped and attacking token that's a copy of it. Put a +1/+1 counter on that token for each +1/+1 counter on Furnace-Blessed Conqueror. Sacrifice that token at the beginning of the next end step. 3/3 | |
| Akrasan Squire | W | Creature — Human Soldier | Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) 1/1 | 
| Basilica Guards | 2W | Creature — Human Soldier | Defender Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) 1/4 | 
| Enthralling Victor | 3R | Creature — Human Warrior | When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.) 3/2 |