M:tG card similarity search
1R · Creature — Lizard Wizard
If Impatient Iguana is in your opening hand and you're not the starting player, you may reveal it. If you do, you become the starting player. Haste 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Angel's Tomb | 3 | Artifact | Whenever a creature enters the battlefield under your control, you may have Angel's Tomb become a 3/3 white Angel artifact creature with flying until end of turn. |
| Demand | 1WU | Sorcery | Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. |
| Serpentine Kavu | 4G | Creature — Kavu | {R}: Serpentine Kavu gains haste until end of turn. 4/4 |
| Dragon Arch | 5 | Artifact | {2}, {T}: You may put a multicolored creature card from your hand onto the battlefield. |
| Windriddle Palaces | Plane — Belenon | Players play with the top card of their libraries revealed. You may play lands and cast spells from the top of any player's library. Whenever chaos ensues, each player mills a card. | |
| Leyline of Singularity | 2UU | Enchantment | If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield. All nonland permanents are legendary. |
| Sneak Attack | 3R | Enchantment | {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. |
| The Horus Heresy | 3UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, gain control of up to one target nonlegendary creature that player controls for as long as The Horus Heresy remains on the battlefield. II — Draw a card for each creature you control but don't own. III — Starting with you, each player chooses a creature. Destroy each creature chosen this way. |
| Wishful Merfolk | 1U | Creature — Merfolk | Defender {1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn. 3/2 |
| Dementia Sliver | 3UB | Creature — Sliver | All Slivers have "{T}: Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn." 3/3 |