Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Impatience

2R · Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.

Similar cards

Color identity:
NameManaTypeText
Inferno Elemental 4RRCreature — Elemental Whenever Inferno Elemental blocks or becomes blocked by a creature, Inferno Elemental deals 3 damage to that creature. 4/4
Armor of Thorns 1GEnchantment — Aura You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2.
Triumphant Getaway 1UBREnchantment Flash When Triumphant Getaway enters the battlefield, heist target opponent's library twice. Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
Saltskitter 3WCreature — Wurm Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. 3/4
Schema Thief 3UCreature — Vedalken Rogue Artificer Flying Whenever Schema Thief deals combat damage to a player, create a token that's a copy of target artifact that player controls. 3/3
Guardian Seraph 2WWCreature — Angel Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage. 3/4
Zur's Weirding 3UEnchantment Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Iron Star 1Artifact Whenever a player casts a red spell, you may pay {1}. If you do, you gain 1 life.
Worldslayer 5Artifact — Equipment Whenever equipped creature deals combat damage to a player, destroy all permanents other than Worldslayer. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Canonized in Blood 1BEnchantment At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice Canonized in Blood: Create a 4/3 white and black Vampire Demon creature token with flying.
Page 300