M:tG card similarity search
1R · Instant
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Name | Mana | Type | Text |
---|---|---|---|
Innocent Bystander | 1R | Creature — Goblin Citizen | Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 2/1 |
Hydradoodle | XXGG | Creature — Hydra Dog | As Hydradoodle enters the battlefield, roll X six-sided dice. Hydradoodle enters the battlefield with a number of +1/+1 counters on it equal to the total of those results. Reach, trample 0/0 |
Punishment | XBG | Sorcery | Destroy each artifact, creature, and enchantment with mana value X. |
All-Seeing Arbiter | 4UU | Creature — Avatar | Flying Whenever All-Seeing Arbiter enters the battlefield or attacks, draw two cards, then discard a card. Whenever you discard a card, target creature an opponent controls gets -X/-0 until your next turn, where X is the number of different mana values among cards in your graveyard. 5/4 |
Bubble Matrix | 4 | Artifact | Prevent all damage that would be dealt to creatures. |
Into the Fire | 2R | Sorcery | Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one. |
Skeleton Archer | 3B | Creature — Skeleton Archer | When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3 |
Misers' Cage | 3 | Artifact | At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player. |
Volcanic Rambler | 5R | Creature — Elemental | {2}{R}: Volcanic Rambler deals 1 damage to target player or planeswalker. 6/4 |
Sudden Salvation | 2WW | Instant | Choose up to three target permanent cards in graveyards that were put there from the battlefield this turn. Return them to the battlefield tapped under their owners' control. You draw a card for each opponent who controls one or more of those permanents. |