Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Imp's Mischief

1B · Instant

Change the target of target spell with a single target. You lose life equal to that spell's mana value.

Similar cards

Color identity:
NameManaTypeText
Roiling Horror 3BBCreature — Horror Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */*
Driver of the Dead 3BCreature — Vampire When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield. 3/2
Seasons Past 4GGSorcery Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
Surge of Strength RGInstant As an additional cost to cast this spell, discard a red or green card. Target creature gains trample and gets +X/+0 until end of turn, where X is that creature's mana value.
Proper Burial 3WEnchantment Whenever a creature you control dies, you gain life equal to that creature's toughness.
Tocasia's Welcome 2WEnchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Stromgald Cabal 1BBCreature — Human Knight {T}, Pay 1 life: Counter target white spell. 2/2
Meren of Clan Nel Toth 2BGLegendary Creature — Human Shaman Whenever another creature you control dies, you get an experience counter. At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand. 3/4
Spectral Arcanist 3UCreature — Spirit Wizard Flying When Spectral Arcanist enters the battlefield, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/2
Concerted Defense UInstant Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
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