Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Immersturm

· Plane — Valla

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice. Whenever chaos ensues, exile target creature, then return it to the battlefield under its owner's control.

Similar cards

Color identity:
NameManaTypeText
Kappa Tech-Wrecker 1GCreature — Turtle Ninja Ninjutsu {1}{G} Kappa Tech-Wrecker enters the battlefield with a deathtouch counter on it. Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls. 1/3
Scourge of Valkas 2RRRCreature — Dragon Flying Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. {R}: Scourge of Valkas gets +1/+0 until end of turn. 4/4
Bria, Riptide Rogue 2URLegendary Creature — Otter Rogue Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Other creatures you control have prowess. (If a creature has multiple instances of prowess, each triggers separately.) Whenever you cast a noncreature spell, target creature you control can't be blocked this turn. 3/3
Corrupt Eunuchs 3RCreature — Human Advisor When Corrupt Eunuchs enters the battlefield, it deals 2 damage to target creature. 2/2
Aether Gale 3UUSorcery Return six target nonland permanents to their owners' hands.
Mantle of Leadership 1WEnchantment — Aura Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters the battlefield, enchanted creature gets +2/+2 until end of turn.
Termination Facilitator 1BCreature — Human Assassin {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it. 1/3
Canopy Baloth 3GCreature — Beast Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. 4/3
Snapping Gnarlid 1GCreature — Beast Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. 2/2
Territorial Baloth 4GCreature — Beast Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. 4/4
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